The order in which objects should be drawn to display correctly.
When you click on a window it is brought to the top of the z-order so that you can see it.
A property of a graphical object that indicates its position in the z-order.
To get the rectangle to hide some of the text, make its z-order higher.
Origin: Analogous to z-axis.
Z-order is an ordering of overlapping two-dimensional objects, such as windows in a graphical user interface, shapes in a vector graphics editor, or objects in a 3D application. One of the features of a typical GUI is that windows may overlap, so that one window hides part or all of another. When two windows overlap, their Z-order determines which one appears on top of the other.
The numerical value of z-order in Chaldean Numerology is: 9
The numerical value of z-order in Pythagorean Numerology is: 5
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