Definitions for utah teapot
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A three-dimensional mathematical model of a teapot, often used as a reference object to test or assess a rendering technique.
Origin: After the University of Utah, whose researcher Martin Newell designed the model in 1975.
The Utah teapot or Newell teapot is a 3D computer model which has become a standard reference object in the computer graphics community. It is a mathematical model of an ordinary teapot of fairly simple shape, which appears solid, cylindrical and partially convex. A teapot primitive is considered the equivalent of a "hello world" program, as a way to create an easy 3D scene with a somewhat complex model acting as a basic geometry reference for scene and light setup. Many libraries will even have functions dedicated to drawing teapots. The teapot model was created in 1975 by early computer graphics researcher Martin Newell, a member of the pioneering graphics program at the University of Utah.
The New Hacker's Dictionary
This object is historically one of the first complex 3D models to be rendered in computer graphics. It consisted of about 110 vertices, and was generated by Martin Newell in 1974 using hand-drawn Bezier curves, based on a real teapot that he and his wife had bought. This model served as a basis for comparing various 3D rendering methodologies for lighting, textures, bump-mapping, etc. By the standards of 2002, the model is trivial to render and thus is often not suited to demonstrate the complexity of modern research. Despite this, the tea pot still appears, now and then, in recent papers. More on the teapot's history lives at The History Of The Teapot. Compare lenna, Stanford Bunny
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