Definitions for RARErɛər

This page provides all possible meanings and translations of the word RARE

Princeton's WordNet

  1. rare(adj)

    not widely known; especially valued for its uncommonness

    "a rare word"; "rare books"

  2. rare(adj)

    recurring only at long intervals

    "a rare appearance"; "total eclipses are rare events"

  3. rare(adj)

    not widely distributed

    "rare herbs"; "rare patches of green in the desert"

  4. rare, rarefied, rarified(adj)

    having low density

    "rare gasses"; "lightheaded from the rarefied mountain air"

  5. rare, uncommon(adj)

    marked by an uncommon quality; especially superlative or extreme of its kind

    "what is so rare as a day in June"-J.R.Lowell; "a rare skill"; "an uncommon sense of humor"; "she was kind to an uncommon degree"

  6. rare(adj)

    (of meat) cooked a short time; still red inside

    "rare roast beef"

Webster Dictionary

  1. Rare(adj)

    early

  2. Rare

    nearly raw; partially cooked; not thoroughly cooked; underdone; as, rare beef or mutton

  3. Rare

    not frequent; seldom met with or occurring; unusual; as, a rare event

  4. Rare

    of an uncommon nature; unusually excellent; valuable to a degree seldom found

  5. Rare

    thinly scattered; dispersed

  6. Rare

    characterized by wide separation of parts; of loose texture; not thick or dense; thin; as, a rare atmosphere at high elevations

  7. Origin: [Cf. Rather, Rath.]

Freebase

  1. Rare Ltd

    Rare is a British video game developer located in Twycross, Leicestershire. The company was established in 1985 by 'Ultimate Play the Game' founders Tim and Chris Stamper. During its early years, Rare primarily concentrated on Nintendo Entertainment System games, creating successful titles such as Wizards & Warriors, Battletoads, and R.C. Pro-Am. In 1994, Rare became a second-party developer for Nintendo and achieved international recognition with critically acclaimed games such as Donkey Kong Country, GoldenEye 007, Banjo-Kazooie, Perfect Dark, and Conker's Bad Fur Day, among others. In 2002, the company was purchased by Microsoft. It has since focused on developing games exclusively for Microsoft video game consoles. Notable releases include Kameo: Elements of Power, Viva Piñata, and Kinect Sports. In 2007, founders Tim and Chris Stamper left the company to pursue "other opportunities". Rare's current Studio Creative Director is Simon Woodroffe, who previously worked at several studios such as Midway Games, Ubisoft, and Sega.

British National Corpus

  1. Spoken Corpus Frequency

    Rank popularity for the word 'RARE' in Spoken Corpus Frequency: #2186

  2. Written Corpus Frequency

    Rank popularity for the word 'RARE' in Written Corpus Frequency: #3842

  3. Adjectives Frequency

    Rank popularity for the word 'RARE' in Adjectives Frequency: #274


Translations for RARE

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